Final Fantasy 7 Rebirth, a highly anticipated game by Square Enix, had fans excited to dive back into the world of Midgar. However, there was one aspect of the game that left many players frustrated – the mako vacuuming minigame.

The mako vacuuming minigame in Final Fantasy 7 Rebirth was a source of great frustration for players. The sequences where you’re required to maneuver a giant vacuum and suck up mako gas were described as painfully tedious and tiresome. Many players found themselves on the brink of quitting the game altogether due to the sheer annoyance of this minigame.

Despite the negative feedback from players, the developers had a different perspective on the mako vacuuming minigame. According to Final Fantasy 7 Rebirth director Naoki Hamaguchi, the minigame was designed to make mako a more tangible substance for players to interact with. By allowing players to experience the act of sucking up mako gas themselves, the developers believed it would deepen the players’ connection to the world of the game.

Enhancing the Gameplay

The developers of Final Fantasy 7 Rebirth put a significant amount of effort into making the mako vacuuming minigame as engaging as possible. They conducted various tests to ensure that the visual effects, sound, and level of vibration during the minigame were satisfying for players. Despite their efforts, many players still found the minigame to be a frustrating experience.

Mercy from the Developers

It was revealed that the mako vacuuming minigame could have been much worse than what players experienced in the final version of the game. Originally, there were six points on the ground that players had to clean up, but this was reduced to three shortly before the game’s release. This revelation led many players to express gratitude towards Naoki Hamaguchi and the rest of the development team for showing mercy in their design choices.

While the mako vacuuming minigame in Final Fantasy 7 Rebirth may have been a source of frustration for some players, it is evident that the developers had good intentions behind its inclusion. Despite the challenges faced by players during this minigame, it is important to acknowledge the effort and thought that went into creating a more immersive gaming experience.

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