Shapez 2 is set to launch in Early Access on August 15th, introducing players to a 3D version of the relaxing, shape-cutting factory builder. The lead developer has outlined what players can expect from the Early Access version in a recent post. The game promises a polished experience with approximately 40 hours of gameplay, free from any major issues known at this time. Additionally, a post-release roadmap is in place, which will be shaped by feedback from the player community.

Tobspr Games, the development team behind Shapez 2, has expanded to eight members from the original solo project. They have actively engaged with their patrons and the game’s Discord community since the beginning of development. Regular playtests and surveys have been conducted to gather feedback on important features, preferred art styles, and more from players. This close relationship with the community will continue into the Early Access phase.

The developer has chosen not to present a predefined roadmap for Shapez 2 at the start of Early Access. They believe in allowing player feedback to shape the future of the game. The length of time that Shapez 2 will spend in Early Access is also undetermined, as it may vary depending on the game’s sales. The team’s ideal scenario is to support the game for many years while funding ongoing development, but they are cautious about making promises due to the unpredictable nature of the industry.

Performance Improvements

One of the key goals of Shapez 2 was to enhance performance compared to its predecessor. The original Shapez game received complaints about performance issues, but with limited room for optimization due to being written in JavaScript. Shapez 2 has been designed to address these concerns by offering smooth gameplay even with a significantly higher number of buildings. Players can expect smooth performance up to 100,000 buildings, with acceptable performance up to 500,000 buildings on higher-end setups.

Shapez 2 offers a unique gameplay experience where resources are unlimited, buildings are free, and there is no threat or time pressure. This laid-back approach makes it easy to enjoy the game while engaging in other activities, such as watching TV shows or movies on a second screen. Players have the freedom to create vast factories with millions of buildings, although performance may be impacted at extreme levels.

Shapez 2 presents an exciting opportunity for players to delve into a 3D factory building experience with a focus on player feedback and engagement. The game’s performance improvements over its predecessor and the promise of ongoing updates make it a promising addition to the simulation game genre. As the game launches in Early Access, players can look forward to shaping the future of Shapez 2 through their feedback and suggestions.

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