No Rest for the Wicked, an early access action-RPG, initially faced performance issues upon its PC launch. However, developers Moon Studios have been diligently working on addressing these problems. With several hotfixes already released, the game’s first major patch has led to a significant improvement in its overall performance. As a result, the minimum and recommended hardware specifications for the game have been lowered.

The first major early access patch for No Rest for the Wicked brings about “significant” enhancements in traversal zones and areas that typically put a strain on GPU and CPU performance. Moon Studios’ patch notes highlight optimizations in the loading and unloading of content while traversing maps, leading to a smoother experience with fewer dropped frames and improved overall performance. This boost in performance has allowed for a revision of the game’s minimum and recommended hardware requirements.

Now, players aiming for a minimum of 30 frames per second at 1080p will need a GTX 970 or RX Vega 56 paired with an i5-8400 or Ryzen 5 2600. On the other hand, those looking to achieve 60fps at 1080p are recommended to have an RTX 2060/RX 5600 XT with at least an i7-11700K or Ryzen 7 5800X.

Enhanced Gameplay Features

Apart from performance improvements, the latest patch for No Rest for the Wicked brings a host of new features and quality-of-life enhancements. Players can now customize their keyboard controls to their liking and choose from a new default mouse and keyboard control scheme. Additionally, accessing resources in storage directly from vendors and crafting tables, along with smoother item sorting across various categories, have been introduced to enhance the overall gameplay experience.

Moreover, players can now acquire housing earlier in the game, specifically after completing the Sacrament quest. Controller icons have also been made clearer for those playing on Steam Deck, with controller button remapping expected in a future update.

Future Support and Development

Moon Studios’ CEO, Thomas Mahler, has expressed the studio’s commitment to supporting No Rest for the Wicked for up to a decade. The game’s transition from early access to version 1.0 is just the beginning of its journey, with Mahler referring to it as the studio’s “Fellowship of the Ring” and “magnum opus.” This long-term support signifies Moon Studios’ dedication to continually improving and expanding the game’s content and features over time.

The evolution of No Rest for the Wicked showcases the dedication and effort put in by Moon Studios to address performance issues, enhance gameplay features, and commit to long-term support and development. With a strong foundation laid by the latest patch, players can look forward to a more optimized and immersive gaming experience in the world of No Rest for the Wicked.

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