Surgent Studios, the developers of Tales of Kenzera: Zau, are facing challenging times as they recently laid off more than a dozen staff members. This decision comes just over two months after the release of their debut video game project. The studio, founded by Abubakar Salim of Assassin’s Creed Origins fame, has been known for its work in various media platforms, including films and podcasts.
Staff Layoffs and Impact
The layoffs at Surgent Studios were first revealed through posts on LinkedIn by former employees, including a level designer and technical artist. The studio later confirmed that “just over a dozen people” had been affected by the cuts, with roles such as producers, artists, and animators being eliminated. This decision has undoubtedly had a significant impact on the team and the overall morale at the studio.
Surgent Studios prides itself on its focus on storytelling across different media platforms, with Zau being their first venture into video game development. Despite the layoffs, the studio remains committed to supporting those affected, continuing their work on Zau, and looking towards their future creative projects. However, no official announcement has been made regarding their next project or future plans for Zau.
Tales of Kenzera: Zau, an Afrofuturist platformer inspired by African Bantu cultures, has received praise for its storytelling and design. However, some critics have pointed out issues with platforming and combat mechanics, stating that they can be imprecise at times. This feedback highlights the challenges faced by the studio in delivering a flawless gaming experience to their audience.
Surgent Studios is currently navigating through a difficult period following the layoffs of several team members. Despite the setbacks, the studio remains committed to their ongoing projects and future creative endeavors. As they continue to weather the storm, it is essential for them to address the feedback received and work towards overcoming the challenges in delivering high-quality content to their audience.
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