PlayStation

FromSoftware games such as Elden Ring, Sekiro, and the Dark Souls trilogy are known for their dark and challenging gameplay. However, what makes these games unique is the occasional moments of dark humor that arise during intense boss battles or encounters with enemies. While the studio’s creative director, Hidetaka Miyazaki, may not aim to make
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Hidetaka Miyazaki, the director of Elden Ring and the head of FromSoftware, recently expressed his opinions on the widely-used terms “Souls series” and “SoulsBorne” that are commonly used to refer to the developer’s games. According to Miyazaki, FromSoftware isn’t particularly fond of calling their games the “Souls” series, indicating that this is a nickname that
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Hidetaka Miyazaki, the creative director and studio boss at FromSoftware, has a tendency to downplay the success of the Souls games and their influence on the gaming industry. In a recent interview with Eurogamer, Miyazaki described the positive reception of their games by saying, “Players seem to enjoy our games.” This understatement is characteristic of
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Hulks in Helldivers 2 are formidable enemies, covered in thick armor that regular weapons struggle to penetrate. However, they do have weaknesses that can be exploited to take them down effectively. One key vulnerability is the tiny head in the middle of the Hulk’s body, which is the only spot from the front where it
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In Helldivers 2, players are often inclined to engage in sample farming to upgrade their ships and enhance their gameplay experience. While the game offers Common, Rare, and Super Samples, the focus on Common Samples is crucial due to their high demand for Ship Upgrades. Players must exploit the game’s progression system to its fullest
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Helldivers 2, the popular co-op shooter developed by Arrowhead, has been facing significant challenges with managing its player cap expansion. Despite doubling the concurrent player capacity recently, the studio has announced yet another increase to accommodate the overwhelming demand from players. This rapid growth has put a strain on the team, leading to server-related issues
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