In recent years, the real-time strategy (RTS) genre has seen a resurgence of creativity with a variety of projects aiming to breathe new life into the field. Among these is an intriguing title known as Project Citadel, developed by Last Keep, a small indie studio formed by former talents from BonusXP and Ensemble Studios. This
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In the world of indie gaming, the anticipation surrounding a new project can often surpass the product itself. Longdue Games is currently riding that wave with their upcoming RPG, Hopetown, positioned as a “spiritual successor” to the critically acclaimed Disco Elysium. This is a hefty label to carry, especially since Disco Elysium set a high
On March 13th, the gaming community eagerly awaits a significant update for Kingdom Come: Deliverance 2, developed by Warhorse Studios. These kinds of patches hold great promise, often reinvigorating a game that players have come to adore. The upcoming patch has sparked a whirl of excitement with the introduction of modding tools and an enigmatic
George Orwell’s 1984 has left an indelible mark on literature and popular culture, often referenced concerning modern issues of surveillance and personal freedoms. From discussions surrounding social media censorship to corporate judgments over personal preferences, this narrative continues to resonate powerfully in contemporary contexts. Yet, a lesser-known chapter in this saga is the video game
In the ever-expanding universe of indie gaming, there emerges a title that beckons players into a bizarre and twisted realm—Moadra. Developed by the imaginative minds at Gloomsoft, this game is far from your typical platformer. Rather than merely scavenging for collectibles or battling conventional foes, players are thrust into a grotesque, alien ecosystem, tasked with
The gaming landscape is always evolving, and with it comes a wave of innovative titles that push the boundaries of creativity and mechanics. One highly anticipated addition to this ever-expanding genre is *Kaizen: A Factory Story*, orchestrated by the brilliant minds of the former Zachtronics studio. This venture, crafted by Zach Barth and Matthew Seiji
When it comes to immersive video games, players often find themselves spending a well-documented amount of time sculpting their virtual personas. This investment in time is not merely a frivolous pursuit; it shapes the player’s experience and emotional connection to the game world. On average, gamers are estimated to dedicate around three hours to character
In the world of video game development, the success of a studio can often be overshadowed by the inevitable fluctuations in personnel. Recently, Striking Distance Studios, known for its horror title *The Callisto Protocol*, faced a significant transformation that resulted in multiple layoffs. Nearly six years after its inception, the repercussions of restructuring are evident
The Museum of All Things presents a fascinating convergence of technology and knowledge, marrying the vast world of Wikipedia with engaging digital experiences. Developed by Maya Claire using the Godot Engine, this virtual museum transcends conventional browsing, allowing users to immerse themselves in an endlessly expansive public resource. The core objective is deceptively simple: traverse
Bloober Team, known for their chilling remakes and unique horror storytelling, is stirring excitement within the gaming community following their successful reimagining of Silent Hill 2. This success has not only garnered critical acclaim but has also positioned them as a key player in the horror game genre. Their ongoing collaboration with Konami suggests that