Behaviour Interactive, the developer behind popular game Dead By Daylight, recently made the decision to lay off up to 95 employees as part of strategic structural changes within the company. This move is aimed at leveraging the company’s historical strengths to shape a bold vision for future success.

The company explained on its website that despite a significant increase in employee count from 575 to 1,300 over the past five years, the gaming industry has seen remarkable growth leading to intense competition. In response, Behaviour Interactive plans to implement several strategic changes to enhance the distinction between its product, production, business development, and marketing resources.

The layoffs will primarily affect the Montreal studio, where 70 employees are set to lose their jobs. However, the development of Dead By Daylight, the studio’s flagship IP, will remain unaffected by the reduction in staff. Co-founder and CEO Rémi Racine expressed gratitude to the employees impacted by the layoffs and emphasized the company’s commitment to excellence in products and workplace culture.

Layoffs in the gaming industry have been increasing, with Behaviour Interactive’s announcement coming shortly after Just Cause developer Avalanche Studios revealed the closure of two studios, including its Montreal location. This trend highlights the challenges faced by game developers in a competitive and evolving market.

Behaviour Interactive’s decision to lay off employees as part of strategic restructuring reflects the company’s adaptability in a dynamic industry. While difficult, these changes are intended to position the company for continued success and growth. As the gaming industry continues to evolve, it will be crucial for developers to adjust their strategies to remain competitive and innovative.

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