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When we dissect the heart and soul of game development, we often uncover years of meticulous thought, interwoven with creativity and forethought. One prime example is Junya Ishizaki’s “Elden Ring Nightreign”, an RPG spinoff that, despite being a quick-fix extension of its predecessor, encapsulates a decade’s worth of inspiration and concept evolution. Ishizaki’s reflections on
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The gaming community recently witnessed an electrifying display at Warhammer Skulls, where several exciting announcements ignited anticipation among fans. Amidst a flurry of revelations—including a new ally faction for the Adeptus Mechanicus, a remastered version of the iconic Dawn of War, and a quirky typing game designed to please casual gamers—one standout moment was the
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