Baldur’s Gate 3, the highly anticipated game developed by Larian Studios, has been making waves in the gaming community. However, it seems that the studio is facing some challenges when it comes to creating an expansion for the game. Larian CEO Swen Vincke revealed in an interview with PC Gamer that the studio has not yet started working on an expansion, and one of the reasons for this is the level cap limitation.

In order to maintain the balance and integrity of the game’s mechanics, the level cap in Baldur’s Gate 3 limits player characters to level 12. This is a common practice in tabletop Dungeons & Dragons adventures, where high-level abilities can lead to godlike powers for the characters. Vincke explained that creating high-level adventures requires a different approach and a significant amount of development effort. The studio would need to create new and formidable antagonists that match the power level of the players, making it a complex task.

The Complexity of High-Level Adventures

Developing content for high-level adventures is not as straightforward as it may seem. Vincke pointed out that a lot of D&D adventures are designed for characters below level 12 precisely because of the challenges involved in creating content for higher levels. The studio would need to carefully consider the balance of encounters, as well as the development of engaging storylines and quests that are suitable for powerful characters. This would require a substantial amount of time and effort, making it more than just a simple expansion.

The Fear of Disappointing Fans

While Larian Studios has plans for future projects, Vincke expressed hesitancy in making early announcements. The studio is cautious about building up expectations that may not be met. Vincke emphasized the importance of delivering quality content to the players and avoiding the risk of releasing something that may not live up to their expectations.

Vincke further explained that the studio wants to ensure that any expansion they work on is interesting and engaging. They want to avoid the possibility of creating something boring that they would then have to sell to the players. Vincke made it clear that the team’s commitment is to deliver exciting and enjoyable experiences, and anything less would not meet their standards.

Despite the challenges of developing an expansion for Baldur’s Gate 3, Larian Studios has expressed intentions to revisit their beloved Divinity: Original Sin series in the future. However, Vincke also mentioned that the studio will take a break from the series in order to refresh themselves creatively. The development of Baldur’s Gate 3 has been a significant undertaking, and the team recognizes the importance of taking time to recharge and explore new ideas.

The development of an expansion for Baldur’s Gate 3 presents several challenges for Larian Studios. From the level cap limitation to the complexity of creating high-level adventures, there are many factors that need to be carefully considered. The studio’s commitment to delivering quality content and their reluctance to disappoint fans highlight their dedication to creating memorable gaming experiences. As fans eagerly await updates and future projects, Larian Studios continues to explore new horizons while keeping their creative momentum alive.

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