As someone who has spent a significant amount of time immersed in virtual maps, I must admit that my geography skills leave much to be desired. While I may not be as clueless as mistaking Africa for a country, I certainly wouldn’t be the first pick for a pub quiz team when it comes to geographical knowledge. Despite my deficiencies in this area, I do find joy in manipulating maps in strategy games, with Total War being a favorite among them. One particular map that has caught my attention is the expanding world of Total War: Pharaoh’s.
Total War: Pharaoh’s is receiving a new update that introduces a distinct Mesopotamian and Aegean region to its existing map. This expansion is part of a larger rework of the game’s campaign experience, which includes the addition of 80 new units spread across four new factions. Additionally, there are tweaks made to 70 existing units for the newly included Mycenae and Troy factions, originally from A Total War Saga: TROY. According to the press release, players can look forward to enhancements in the strategic campaign layer, such as the Dynasty system, which introduces concepts of mortality and succession to faction leaders, adding depth to the gameplay experience. On the battlefield, over 80 new units will be available for the Mesopotamian factions, along with updates to over 70 units for Mycenae and Troy.
The expansion of Total War: Pharaoh’s seems to mirror the speculated ‘Immortal Empires’ feature found in Twarhammer’s combined game megamap. It makes sense for developers to utilize existing content, especially when enhancing it with new elements to attract players. Notably, the game has dropped the ‘Saga’ moniker, a decision that initially caused some controversy due to the full price tag attached to what was perceived as a smaller-scale game. However, this pricing issue has since been addressed, and the current update is offered to players free of charge. This ongoing evolution of Total War demonstrates the dedication of developers to improve and expand upon their games.
Personally, I have always respected Pharaoh as a game, even if I didn’t find myself fully engrossed in playing it. I believe that with more development time, the game could have reached its full potential. As I look back on my own lackluster geography skills, I can’t help but feel a sense of regret for not paying closer attention to maps. The expansion of Total War: Pharaoh’s serves as a reminder of the importance of exploring new territories, both in games and in real life. The opportunity to delve into larger maps for free is a compelling offer that encourages players to continue their exploration and discovery.
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