Hidetaka Miyazaki, the creative director and studio boss at FromSoftware, has a tendency to downplay the success of the Souls games and their influence on the gaming industry. In a recent interview with Eurogamer, Miyazaki described the positive reception of their games by saying, “Players seem to enjoy our games.” This understatement is characteristic of Miyazaki, who has a reputation for humble and modest remarks, dating back to the inception of Demon’s Souls.

Miyazaki’s recent estimation of the upcoming Elden Ring DLC, Shadow of the Erdtree, has once again sparked discussion among fans. In an interview with IGN, Miyazaki claimed that the DLC’s main area, the Land of Shadow, is “comparable” in size to the base game’s opening area, Limgrave, “if not larger.” However, this comparison lacks clarity as there are no distinct boundaries in the Lands Between to define the extent of different regions. The ambiguity of Miyazaki’s estimates raises questions about the true scale of the game world and the content it offers.

Miyazaki’s tendency to underestimate the time required to complete his games has also come under scrutiny. He previously suggested that Elden Ring could be completed in around 30 hours without taking any detours. However, many players have reported significantly longer playtimes, with some spending over 100 hours exploring the game world. While Miyazaki’s estimates may reflect an ideal playthrough, the actual experience for most players is far more time-consuming. External sources such as How Long To Beat provide a more accurate reflection of the game’s length, indicating that the main story alone can take close to 60 hours to complete.

While Miyazaki’s estimates may not always align with reality, there is a sense of anticipation surrounding the upcoming Shadow of the Erdtree DLC. Despite the uncertainty surrounding the size of the Land of Shadow, there is a growing expectation that the new content will offer a rich and immersive experience for players. FromSoftware’s reputation for creating intricate and elaborate game worlds suggests that the DLC will be a significant addition to the Elden Ring universe.

Hidetaka Miyazaki’s tendency to understate the success and scale of FromSoftware’s games may be a deliberate choice to manage expectations and avoid hype. However, it also leads to confusion and speculation among fans who are eager to uncover the true extent of the worlds he creates. As the gaming community eagerly awaits the release of Shadow of the Erdtree and delves further into the mysteries of Elden Ring, it remains to be seen whether Miyazaki’s words truly reflect the depth and complexity of his creations.

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