Hidetaka Miyazaki, the director of Elden Ring and the head of FromSoftware, recently expressed his opinions on the widely-used terms “Souls series” and “SoulsBorne” that are commonly used to refer to the developer’s games. According to Miyazaki, FromSoftware isn’t particularly fond of calling their games the “Souls” series, indicating that this is a nickname that has been assigned to their games by audiences rather than being an official term from the studio itself. The term “SoulsBorne” is also mentioned, which is another label commonly used to describe their games, but Miyazaki made it clear that terms like “Soulsborne” and “Soulslike” are officially out.

While Miyazaki acknowledged that FromSoftware games share certain characteristics and themes, he emphasized that they do not like to be pigeonholed into a specific label such as the “Souls” series. Instead, Miyazaki described their games as dark fantasy third-person action games with a strong emphasis on melee combat and a sense of accomplishment. This statement clarifies that Miyazaki’s comments were not a direct criticism of the community’s use of terms like “Souls” or “SoulsBorne,” but rather a statement on how FromSoftware’s internal developers view their own creations.

Looking ahead, it is clear that FromSoftware is focused on delivering compelling gaming experiences to their community. The upcoming Elden Ring DLC, titled “Shadow of the Erdtree,” is set to be released on June 21st and has generated a significant amount of buzz among fans. Not only is this expansion expected to be the largest ever released by FromSoftware, but it also continues the tradition of high-quality DLC packs set by titles like Bloodborne’s “The Old Hunters” and Dark Souls’ “Artorias of the Abyss.”

Overall, Miyazaki’s comments shed light on FromSoftware’s perspective on the labeling of their games and their commitment to delivering engaging experiences to players. While the controversy surrounding the terms “Souls series” and “SoulsBorne” may continue among fans and the gaming community, it is evident that FromSoftware remains focused on creating immersive worlds and challenging gameplay for their dedicated audience.

PlayStation

Articles You May Like

The Allure of Aesthetics: Why We Crave the Black Apple Watch Ultra 2
The Expansive Universe of Minecraft: Navigating Through Creativity and Complexity
The Perilous Intersection of Warfare and Technology: The Exploding Pager Crisis in Lebanon and Syria
The Gladiator’s Renaissance: Exploring the Latest Update of We Who Are About To Die

Leave a Reply

Your email address will not be published. Required fields are marked *